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#include <iostream>
#include <iomanip>
#include <string>
#include <algorithm>
#include <functional>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <complex>
#include <valarray>
#include <vector>
// not seperate *.h and *.cpp
// for convenience in contest
template<class T>
class GeoVec {
public:
T x, y;
GeoVec() {}
GeoVec(const T &x, const T &y) : x(x), y(y) {}
GeoVec(const GeoVec ©) : x(copy.x), y(copy.y) {}
const GeoVec operator*(T a) const { return GeoVec(x*a,y*a); }
const GeoVec operator/(T a) const { return GeoVec(x/a,y/a); }
static const T L1(const GeoVec &a) {
return std::sqrt(a.x*a.x - a.y*a.y);
}
static const T L2(const GeoVec &a) {
return (a.x*a.x - a.y*a.y);
}
const GeoVec rot(T rad) const {
using std::cos;
using std::sin;
return GeoVec(cos(rad)*x-sin(rad)*y, sin(rad)*x+cos(rad)*y);
}
const GeoVec unitVec(void) const { return (*this/(GeoVec<T>::L1(*this))); }
const GeoVec tVec(void) const { return GeoVec(-y, x); }
};
// all public for convenient in contest
// following are operator overload for template class GeoVec
template<class T>
const GeoVec<T> operator+(const GeoVec<T> &first, const GeoVec<T> &second) {
return GeoVec<T>(first.x+second.x, first.y+second.y);
}
template<class T>
const GeoVec<T> operator-(const GeoVec<T> &first, const GeoVec<T> &second) {
return GeoVec<T>(first.x-second.x, first.y-second.y);
}
template<class T>
const T operator*(const GeoVec<T> &first, const GeoVec<T> &second) {
// dot product
return (first.x*second.x + first.y*second.y);
}
template<class T>
const T operator%(const GeoVec<T> &first, const GeoVec<T> &second) {
// cross product
return (first.x*second.y - first.y*second.x);
}
using namespace std;
vector< pair<int,int> > cord;
GeoVec<long double> plotboard;
inline int calc_mid(const pair<int,int> &u, const pair<int,int> &v) { // from, to
int dx = abs(v.first - u.first);
int dy = abs(v.second - u.second);
return __gcd(dx,dy)-1;
}
pair< pair<int,int> , double > solv() {
long double area = 0.0;
int counter = cord.size();
for (int i=0; i<cord.size(); ++i) {
int j = (i+1)%cord.size();
GeoVec<long double> u((long double)cord[i].first, (long double)cord[i].second);
GeoVec<long double> v((long double)cord[j].first, (long double)cord[j].second);
area += (u%v);
counter += calc_mid(cord[i], cord[j]);
}
area/=2.0L;
return make_pair( make_pair( (int)area + 1 - counter/2 ,counter), (double)area);
}
int main(void) {
int T;
cin >> T;
for (int cases=1; cases<=T; ++cases) {
int n;
cin >> n;
cord.clear();
int x(0), y(0);
for (int i=0; i<n; ++i) {
int dx, dy;
cin >> dx >> dy;
x+=dx, y+=dy;
cord.push_back(make_pair(x,y));
}
cout << "Scenario #" << cases << ":\n";
pair< pair<int,int>, double > res = solv();
if (res.second<0.05L) res.second = 0.0L;
cout << res.first.first << ' ' << res.first.second << ' ' << fixed << setprecision(1) << res.second << '\n' << endl;
}
return 0;
}